Android Development: 15 Libraries You Should Be Using
Let's take a look at some awesome libraries that can help us create better Android apps.
Let's take a look at some awesome libraries that can help us create better Android apps.
January 31, 2018
January 31, 2018
In this article, we will take a brief look at 15 libraries that can help us in our day-to-day Android development. With them, we will be able to create apps that perform better and that provide a better user experience.
"Popular Android libraries can help us create apps with better performance and user experience."
In this article, we will take a brief look at 15 libraries that can help us in our day-to-day Android development. With them, we will be able to create apps that perform better and that provide a better user experience.
"Popular Android libraries can help us create apps with better performance and user experience."
Libraries are major game changers in software development irrespective of platform or stack. With libraries, we leverage the efforts of other developers to perform actions/functions faster, more effective, and with lesser boilerplate codes. In this article, we will look at various categories in Android development and the common libraries used in them.
Libraries are major game changers in software development irrespective of platform or stack. With libraries, we leverage the efforts of other developers to perform actions/functions faster, more effective, and with lesser boilerplate codes. In this article, we will look at various categories in Android development and the common libraries used in them.
Android Libraries—Image Loading
Image loading libraries come in very handy to avoid high memory consumption caused by loading multiple images at the same time. Images are the greatest source of Out of Memory errors in Android development. These libraries, therefore, reduce the hassle of loading and caching images together with minimizing memory usage to provide a seamless user experience. Let's take a look at two of the commonly used image loading libraries: Glide and Picasso.
Image loading libraries come in very handy to avoid high memory consumption caused by loading multiple images at the same time. Images are the greatest source of Out of Memory errors in Android development. These libraries, therefore, reduce the hassle of loading and caching images together with minimizing memory usage to provide a seamless user experience. Let's take a look at two of the commonly used image loading libraries: Glide and Picasso.
Glide
Glide is an image loading library focused on smooth scrolling. Glide ensures image loading is both as fast and as smooth as possible by applying smart automatic down-sampling and caching to minimize storage overhead and decode times. It also re-uses resources like byte arrays and automatically releases application resources where necessary. At the time of writing, Glide's latest version requires a minimum SDK of API 14 (Android 4.0) and requires a compile SDK of API 26 (Android 8.0) or later.
Glide is an image loading library focused on smooth scrolling. Glide ensures image loading is both as fast and as smooth as possible by applying smart automatic down-sampling and caching to minimize storage overhead and decode times. It also re-uses resources like byte arrays and automatically releases application resources where necessary. At the time of writing, Glide's latest version requires a minimum SDK of API 14 (Android 4.0) and requires a compile SDK of API 26 (Android 8.0) or later.
Using Glide
We first need to make sure we have the Maven and Google repositories in our project See more
We first need to make sure we have the Maven and Google repositories in our project See more
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